TLDR:
Key Points:
- NVIDIA CEO Jensen Huang hinted at AI-generated textures and objects in future games.
- Machines learning algorithms have been trained on graphics cards to generate data.
Article:
NVIDIA CEO Jensen Huang recently discussed the potential of AI-generated textures and objects in future games. Machine learning algorithms have been trained on graphics cards to generate a few gigabytes of data, with the possibility of running large language models directly on a single graphics card. NVIDIA has launched RTX Remix, a technology that enables users to remaster older games by enhancing textures, object meshes, and lighting using NVIDIA tools. This modding process requires downloading special software and libraries.
Huang mentioned the future possibility of generating frames, textures, and objects in games using AI technology. He also discussed the potential for AI-generated characters and AI-assisted PCs to aid in gaming. While AI-powered technology like ACE, which creates digital humans as NPCs in games, shows promise, there is a need to remember that AI-generated content should not be a substitute for human creativity, but rather assist developers in creating more engaging games.
In summary, NVIDIA is exploring the use of AI in gaming to enhance textures, objects, and characters, ultimately improving the gaming experience and productivity for users.